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[Q24-Q41] Free CTFL_Syll_4.0 Exam Files Downloaded Instantly UPDATED [2024]

[Q24-Q41] Free CTFL_Syll_4.0 Exam Files Downloaded Instantly UPDATED [2024]

March 5, 2024 adminCTFL_Syll_4.0, ISQICTFL_Syll_4.0 exam success, CTFL_Syll_4.0 latest real test questions, CTFL_Syll_4.0 latest study materials, CTFL_Syll_4.0 latest test cram materials, CTFL_Syll_4.0 new study guide, CTFL_Syll_4.0 test questions pdf, new CTFL_Syll_4.0 test answersLeave a Comment on [Q24-Q41] Free CTFL_Syll_4.0 Exam Files Downloaded Instantly UPDATED [2024]

Free CTFL_Syll_4.0 Exam Files Downloaded Instantly UPDATED [2024]

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Q24. The tests at the bottom layer of the test pyramid:

 
 
 
 
Explanation
The tests at the bottom layer of the test pyramid run faster than the tests at the top layer of the pyramid because they are more focused, isolated, and atomic. They usually test individual units or components of the software system, such as classes, methods, or functions. They are also easier to maintain and execute, as they have fewer dependencies and interactions with other parts of the system. The tests at the top layer of the test pyramid, on the other hand, are slower because they cover larger pieces of functionalities, such as user interfaces, workflows, or end-to-end scenarios. They also have more dependencies and interactions with other systems, such as databases, networks, or external services. They are more complex and costly to maintain and execute, as they require more setup and teardown procedures, test data, and test environments. References:
ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 3.2.1, Test Pyramid1 ISTQB Glossary of Testing Terms v4.0, Test Pyramid2

Q25. Which of the following is not an example of a typical generic skill required for testing?

 
 
 
 
Explanation
Test-driven development is not an example of a typical generic skill required for testing, but rather an example of a specific technical skill or a development practice that may or may not be relevant for testing, depending on the context and the objectives of the testing activities. Test-driven development is an approach to software development and testing, in which the developers write automated unit tests before writing the source code, and then refactor the code until the tests pass. Test-driven development can help to improve the quality, the design, and the maintainability of the code, as well as to provide fast feedback and guidance for the developers. However, test-driven development is not a skill that is generally expected or needed for testers, especially for testers who are not involved in unit testing or who do not have access to the source code. The other options are examples of typical generic skills required for testing, which are skills that are applicable and beneficial for testing in any context or situation,regardless of the specific testing techniques, tools, or methods used. The typical generic skills required for testing include:
Be able to use test management tools and defect tracking tools: These are tools that help testers to plan, organize, monitor, and control the testing activities and resources, as well as to record, track, analyze, and resolve the defects detected during testing. These tools can improve the efficiency, the effectiveness, and the communication of the testing process, as well as to provide traceability, metrics, and reports for the testing outcomes.
Be able to communicate defects and failures to developers as objectively as possible: This is a skill that involves the ability to report and describe the defects and failures found during testing in a clear, concise, accurate, and unbiased manner, using relevant information, evidence, and terminology, without making assumptions, judgments, or accusations. This skill can facilitate the collaboration, the understanding, and the resolution of the defects and failures between the testers and the developers, as well as to prevent conflicts, misunderstandings, or blame games.
Possess the necessary social skills that support effective teamwork: These are skills that involve the ability to interact, cooperate, and coordinate with other people involved in or affected by the testing activities, such as the test manager, the test team, the project manager, the developers, the customers, the users, etc. These skills can include communication, negotiation, leadership, motivation, feedback, conflict resolution, etc. These skills can enhance the quality, the productivity, and the satisfaction of the testing process, as well as to foster a positive and constructive testing culture. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 1.1.1, Testing and the Software Development Lifecycle ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 1.1.2, Testing and Quality ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 1.2.1, Testing Principles ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 1.2.2, Testing Policies, Strategies, and Test Approaches ISTQB Glossary of Testing Terms v4.0, Test-driven Development, Test Management Tool, Defect Tracking Tool, Defect Report, Failure, Social Skill2

Q26. Which of the following statements about the shift-left approach is true?

 
 
 
 
Explanation
This answer is correct because shift-left in testing is an approach that aims to perform testing activities as early as possible in the software development lifecycle, in order to find and fix defects faster and cheaper, and to improve the quality of the software product. Continuous integration is a practice that supports shift-left in testing, as it involves integrating and testing the software components frequently, usually several times a day, using automated tools and processes. Continuous integration can reduce the time between the introduction of a defect and its detection, thereby reducing the cost to fix it and the risk of accumulating defects that could affect the functionality or performance of the software product. References: ISTQB Foundation Level Syllabus v4.0, Section 3.1.1.3, Section 3.2.1.3

Q27. Which of the following statements is true?

 
 
 
 
Explanation
Experience-based test techniques are test design techniques that rely on the experience, knowledge, intuition, and creativity of the testers to identify and execute test cases that are likely to find defects in the software system. Experience-based test techniques are often useful to detect hidden defects that have not been targeted by black-box test techniques, which are test design techniques that use the external behavior and specifications of the software system as the test basis, without considering its internal structure or implementation.
Experience-based test techniques can complement black-box test techniques by covering aspects that are not explicitly specified, such as usability, security, reliability, performance, etc. The other statements are false, because:
Experience-based test techniques do not rely on the experience of testers to identify the root causes of defects found by black-box test techniques, but rather to identify the potential sources of defects based on their own insights, heuristics, or exploratory testing. The root causes of defects are usually identified by debugging or root cause analysis, which are activities that involve examining the code or the development process to find and fix the errors that led to the defects.
Some of the most common test basis used by white-box test techniques include the source code, the design documents, the architecture diagrams, and the control flow graphs of the software system.
White-box test techniques are test design techniques that use the internal structure and implementation of the software system as the test basis, and aim to achieve a certain level of test coverage based on the code elements, such as statements, branches, paths, etc. User stories, use cases, and business processes are examples of test basis used by black-box test techniques, as they describe the functional and non-functional requirements of the software system from the perspective of the users or the stakeholders.
The primary goal of experience-based test techniques is not to design test cases that can be easily automated using a GUI-based test automation tool, but rather to design test cases that can reveal defects that are not easily detected by other test techniques, such as boundary value analysis, equivalence partitioning, state transition testing, etc. Test automation is the use of software tools to execute test cases and compare actual results with expected results, without human intervention. Test automation can be applied to different types of test techniques, depending on the test objectives, the test levels, the test tools, and the test resources. However, test automation is not always feasible or beneficial, especially for test cases that require human judgment, creativity, or exploration, such as those designed by experience-based test techniques. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.2.1, Black-box Test Design Techniques ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.2.2, White-box Test Design Techniques ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.2.3, Experience-based Test Design Techniques ISTQB Glossary of Testing Terms v4.0, Experience-based Test Technique, Black-box Test Technique, White-box Test Technique, Test Basis, Test Coverage, Test Automation

Q28. Which of the following statements about error guessing is true?

 
 
 
 
Explanation
This answer is correct because error guessing is a test design technique where the experience and intuition of the tester are used to anticipate where errors, defects and failures have occurred or are likely to occur, and to design test cases to expose them. Error guessing can be based on factors such as the complexity of the system or component, the known or suspected weaknesses of the system or component, the previous history of defects, or the common types of errors in the domain or technology. Error guessing can be used as a complementary technique to other more systematic or formal techniques, or when there is insufficient information or time to apply them. References: ISTQB Glossary of Testing Terms v4.0, ISTQB Foundation Level Syllabus v4.0, Section 2.3.2.5

Q29. An alphanumeric password must be between 4 and 7 characters long and must contain at least one numeric character, one capital (uppercase) letter and one lowercase letter of the alphabet.
Which one of the following sets of test cases represents the correct outcome of a two-value boundary value analysis applied to the password length? (Note: test cases are separated by a semicolon)

 
 
 
 
Explanation
The correct outcome of a two-value boundary value analysis applied to the password length is the set of test cases represented by option D. Boundary value analysis is a test design technique that focuses on the values at the boundaries of an equivalence partition, such as the minimum and maximum values, or the values just above and below the boundaries. A two-value boundary value analysis uses two values for each boundary, one representing the valid value and one representing the invalid value. For example, if the valid range of values is from 4 to 7, then the two values for the lower boundary are 3 and 4, and the two values for the upper boundary are 7 and 8. The test cases in option D use these values for the password length, while also satisfying the other requirements of the password, such as containing at least one numeric character, one capital letter, and one lowercase letter. The test cases in option D are:
1RhT: a 4-character password that is valid
rSp53: a 5-character password that is valid
3N3e10: a 6-character password that is valid
8sBdby: an 8-character password that is invalid The test cases in the other options are incorrect, because they either use values that are not at the boundaries of the password length, or they do not meet the other requirements of the password. For example, the test cases in option A are:
1xA: a 3-character password that is invalid, but it does not contain a capital letter aB11: a 4-character password that is valid Pq1ZZab: a 7-character password that is valid
7iDD0a1x: an 8-character password that is invalid References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.2.1, Black-box Test Design Techniques1 ISTQB Glossary of Testing Terms v4.0, Boundary Value Analysis, Equivalence Partition2

Q30. Which of the following is a test task that usually occurs during test implementation?

 
 
 
 
Explanation
A test task that usually occurs during test implementation is to make sure the planned test environment is ready to be delivered. The test environment is the hardware and software configuration on which the tests are executed, and it should be as close as possible to the production environment where the software system will operate. The test environment should be planned, prepared, and verified before the test execution, to ensure that the test conditions, the test data, the test tools, and the test interfaces are available and functional. The other options are not test tasks that usually occur during test implementation, but rather test tasks that occur during other test activities, such as:
Find, analyze, and remove the causes of the failures highlighted by the tests: This is a test task that usually occurs during test analysis and design, which is the activity of analyzing the test basis, designing the test cases, and identifying the test data. During this activity, the testers can use techniques such as root cause analysis, defect prevention, or defect analysis, to find, analyze, and remove the causes of the failures highlighted by the previous tests, and to prevent or reduce the occurrence of similar failures in the future tests.
Archive the testware for use in future test projects: This is a test task that usually occurs during test closure, which is the activity of finalizing and reporting the test results, evaluating the test process, and identifying the test improvement actions. During this activity, the testers can archive the testware, which are the test artifacts produced during the testing process, such as the test plan, the test cases, the test data, the test results, the defect reports, etc., for use in future test projects, such as regression testing, maintenance testing, or reuse testing.
Gather the metrics that are used to guide the test project: This is a test task that usually occurs during test monitoring and control, which is the activity of tracking and reviewing the test progress, status, and quality, and taking corrective actions when necessary. During this activity, the testers can gather the metrics, which are the measurements of the testing process, such as the test coverage, the defect density, the test effort, the test duration, etc., that are used to guide the test project, such as planning, estimating, scheduling, reporting, or improving the testing process. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.1.1, Test Planning1 ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.1.2, Test Monitoring and Control1 ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.1.3, Test Analysis and Design1 ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.1.4, Test Implementation1 ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.1.5, Test Execution1 ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.1.6, Test Closure1 ISTQB Glossary of Testing Terms v4.0, Test Environment, Test Condition, Test Data, Test Tool, Test Interface, Failure, Root Cause Analysis, Defect Prevention, Defect Analysis, Testware, Regression Testing, Maintenance Testing, Reuse Testing, Test Coverage, Defect Density, Test Effort, Test Duration2

Q31. Consider the following user story about the authentication functionality of an e-commerce website:
“As a logged-in user, I want to change my current password with a new one, so that I can make my account safer”.
The following are some of the acceptance criteria defined for the user story:
[a] After the logged-in user has successfully changed his password, an email confirming the change must be sent to him
[b] To successfully change the password, the logged-in user must enter the current password, enter a new valid password, and finally confirm by pressing the ‘Change Password’ button
[c] To be valid, the new password entered by the logged-in user is not only required to meet the criteria related to the length and type of characters, but must also be different form the last 5 passwords of that user
[d] A dedicated error message must be presented to the logged-in user when he enters a wrong current password
[e] A dedicated error message must be presented to the logged-in user when he enters the correct current password, but enters an invalid password Based only on the given information, which of the following ATDD tests is most likely to be written first?

 
 
 
 
Explanation
ATDD stands for Acceptance Test-Driven Development, which is a collaborative approach to software development and testing, in which the acceptance criteria of a user story are defined and automated as executable tests before the implementation of the software system. ATDD tests are usually written in a Given-When-Then format, which describes the preconditions, the actions, and the expected outcomes of a test scenario. ATDD tests are intended to verify that the software system meets the expectations and the needs of the users and the stakeholders, as well as to provide feedback and guidance for the developers and the testers.
Based on the given information, the ATDD test that is most likely to be written first is the one that corresponds to option B, which is:
Given the logged-in user is on the Change Password page When the user enters the correct current password, enters a valid new password (different from the last 5passwords), and presses the Change Password button Then the user receives an email confirming that the password has been successfully changed This ATDD test is most likely to be written first, because it covers the main functionality and the happy path of the user story, as well as the most important acceptance criterion [a]. It also verifies that the user can change the password with a valid new password that meets the criteria related to the length, the type of characters, and the history of the passwords, as specified in the acceptance criterion [c]. The other options are not likely to be written first, because they either cover less critical or less frequent scenarios, such as entering a wrong current password [d] or an invalid new password [e], or they are not related to the user story or the acceptance criteria at all, such as submitting a purchase order [d]. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 1.3.1, Testing in Software Development Lifecycles1 ISTQB Glossary of Testing Terms v4.0, Acceptance Test-Driven Development, User Story, Acceptance Criterion, Given-When-Then2

Q32. Consider the following simplified version of a state transition diagram that specifies the behavior of a video poker game:

What Is the minimum number of test cases needed to cover every unique sequence of up to 3 states/2 transitions starting In the “Start” state and ending In the “End” state?

 
 
 
 
Explanation
The minimum number of test cases needed to cover every unique sequence of up to 3 states/2 transitions starting in the “Start” state and ending in the “End” state is 4. This is because there are 4 unique sequences of up to 3 states/2 transitions starting in the “Start” state and ending in the “End” state:
Start -> Bet -> End
Start -> Deal -> End
Start -> 1st Deal -> End
Start -> 2nd Deal -> End References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents.

Q33. A virtual service emulating a real third-party service and the automated test scripts (aimed at testing the system under test) that interact with that service, are test work products that are typically created during:

 
 
 
 
Explanation
This answer is correct because test implementation is the activity where test work products, such as test cases, test data, test scripts, test harnesses, test stubs, or virtual services, are created and verified. Test implementation also involves setting up the test environment and preparing the test execution schedule. A virtual service emulating a real third-party service and the automated test scripts that interact with that service are examples of test work products that are typically created during test implementation. References: ISTQB Glossary of Testing Terms v4.0, ISTQB Foundation Level Syllabus v4.0, Section 2.2.2.3

Q34. The acceptance criteria associated with a user story:

 
 
 
 
Explanation
The acceptance criteria associated with a user story are the conditions that must be met for the user story to be considered done and to deliver the expected value to the user. They are often written in different formats, such as rule-oriented, scenario-oriented, or table-oriented, depending on the nature and complexity of the user story.They represent an aspect of a user story referred to as confirmation, which is one of the so called “3 C’s” of user stories. The other two aspects are card and conversation. Card refers to the concise and informal description of the user story, usually following the template: “As a [role], I want [feature], so that I can
[benefit]”. Conversation refers to the ongoing dialogue between the stakeholders and the team members to clarify and refine the user story and its acceptance criteria. Therefore, option C is the correct answer.
References: ISTQB Certified Tester Foundation Level Syllabus v4.01, Section 3.2.2, page 35-36; ISTQB Glossary v4.02, page 37.

Q35. Consider a review for a high-level architectural document written by a software architect. The architect does most of the review preparation work, including distributing the document to reviewers before the review meeting. However, reviewers are not required to analyze the document in advance, and during the review meeting the software architect explains the document step by step. The only goal of this review is to establish a common understanding of the software architecture that will be used in a software development project.
Which of the following review types does this review refer to?

 
 
 
 
Explanation
This answer is correct because a walkthrough is a type of review where the author of the work product leads the review process and explains the work product to the reviewers. The reviewers are not required to prepare for the review in advance, and the main objective of the walkthrough is to establish a common understanding of the work product and to identify any major defects or issues. A walkthrough is usually informal and does not follow a defined process or roles. In this case, the review for a high-level architectural document written by a software architect matches the characteristics of a walkthrough. References: ISTQB Glossary of Testing Terms v4.0, ISTQB Foundation Level Syllabus v4.0, Section 2.4.2.2

Q36. Following a risk-based testing approach you have designed 10 tests to cover a product risk with a high-risk level. You want to estimate, adopting the three-point test estimation technique, the test effort required to reduce the risk level to zero by executing those 10 tests. You made the following three initial estimates:
* most optimistic = 6 person hours
* most likely = 30 person hours
* most pessimistic = 54 person hours
Based only on the given information, which of the following answers about the three-point test estimation technique applied to this problem is true?

 
 
 
 
Explanation
The three-point test estimation technique is a method of estimating the test effort based on three initial estimates: the most optimistic, the most likely, and the most pessimistic. The technique uses a weighted average of these three estimates to calculate the final estimate, which is also known as the expected value. The formula for the expected value is:
Expected value = (most optimistic + 4 * most likely + most pessimistic) / 6 Using the given values, the expected value is:
Expected value = (6 + 4 * 30 + 54) / 6 Expected value = 30 person hours However, the expected value is not the only factor to consider when estimating the test effort. The technique also calculates the standard deviation, which is a measure of the variability or uncertainty of the estimates. The formula for the standard deviation is:
Standard deviation = (most pessimistic – most optimistic) / 6
Using the given values, the standard deviation is:
Standard deviation = (54 – 6) / 6 Standard deviation = 8 person hours
The standard deviation can be used to determine a range of possible values for the test effort, based on a certain level of confidence. For example, using a 68% confidence level, the range is:
Expected value ± standard deviation
Using the calculated values, the range is:
30±8 person hours
Therefore, the final estimate is between 22 person hours and 38 person hours, which is option A.
References: ISTQB Certified Tester Foundation Level Syllabus v4.01, Section 2.3.2, page 24-25; ISTQB Glossary v4.02, page 33.

Q37. Which of the following statements about exploratory testing is true?

 
 
 
 
Explanation
Exploratory testing is an experience-based test technique in which testers dynamically design and execute tests based on their knowledge, intuition, and learning of the software system, without following predefined test scripts or test cases. Exploratory testing can be conducted following a session-based approach, which is a structured way of managing and measuring exploratory testing. In a session-based approach, the testers perform uninterrupted test sessions, usually lasting between 60 and 120 minutes, with a specific charter or goal, and document the issues detected, the test coverage achieved, and the time spent in session sheets.
Session sheets are records of the test activities, results, and observations during a test session, which can be used for reporting, debriefing, and learning purposes. The other statements are false, because:
Exploratory testing is not a test technique in which testers explore the requirements specification to detect non testable requirements, but rather a test technique in which testers explore the software system to detect functional and non-functional defects, as well as to learn new information, risks, or opportunities. Non testable requirements are requirements that are ambiguous, incomplete, inconsistent, or not verifiable, which can affect the quality and effectiveness of the testing process. Non testable requirements can be detected by applying static testing techniques, such as reviews or inspections, to the requirements specification, before the software system is developed or tested.
Exploratory testing is not a test technique used by testers during informal code reviews to find defects by exploring the source code, but rather a test technique used by testers during dynamic testing to find defects by exploring the behavior and performance of the software system, without examining the source code. Informal code reviews are static testing techniques, in which the source code is analyzed by one or more reviewers, without following a formal process or using a checklist, to identify defects, violations, or improvements. Informal code reviews are usually performed by developers or peers, not by testers.
In exploratory testing, testers usually do not produce scripted tests and establish bidirectional traceability between these tests and the items of the test basis, but rather produce unscripted tests and adapt them based on the feedback and the findings of the testing process. Scripted tests are tests that are designed and documented in advance, with predefined inputs, outputs, and expected results, and are executed according to a test plan or a test procedure. Bidirectional traceability is the ability to trace both forward and backward the relationships between the items of the test basis, such as the requirements, the design, therisks, etc., and the test artifacts, such as the test cases, the test results, the defects, etc.
Scripted tests and bidirectional traceability are usually associated with more formal and structured testing approaches, such as specification-based or structure-based test techniques, not with exploratory testing. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 2.2.3, Experience-based Test Design Techniques1 ISTQB Glossary of Testing Terms v4.0, Exploratory Testing, Session-based Testing, Session Sheet, Non Testable Requirement, Static Testing, Informal Review, Dynamic Testing, Scripted Testing, Bidirectional Traceability2

Q38. Test automation allows you to:

 
 
 
 
Explanation
Test automation allows you to produce tests that are less subject to human errors, as they can execute predefined test scripts or test cases with consistent inputs, outputs, and expected results. Test automation can also reduce the manual effort and time required to execute repetitive or tedious tests, such as regression tests, performance tests, or data-driven tests. Test automation does not demonstrate the absence of defects, as it can only verify the expected behavior of the system under test, not the unexpected or unknown behavior. Test automation does not avoid performing exploratory testing, as exploratory testing is a valuable technique to discover new information, risks, or defects that are not covered by automated tests. Test automation does not increase test process efficiency by facilitating management of defects, as defect management is a separate activity that involves reporting, tracking, analyzing, and resolving defects, which may or may not be related to automated tests. References: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 3.3.1, Test Automation1 ISTQB Glossary of Testing Terms v4.0, Test Automation2

Q39. The following rules determine the annual bonus to be paid to a salesman of a company based on the total annual amount of the sales made (referredto as TAS).
If the TAS is between 50k€ and 80k€, the bonus is 10%. If the TAS exceeds 80k€ by a value not greater than
40k€, the bonus is 15%. Finally, if the TAS
exceeds the maximum threshold which entitles to a 15% bonus, the bonus is 22%.
Consider applying equivalence partitioning to the TAS (Note: 1k€ = 1000 euros).
Which one of the following answers contain only test cases that belong to the same equivalence partition?

 
 
 
 
Explanation
This answer is correct because equivalence partitioning is a test design technique that divides the input domain of a system or component into partitions of equivalent data, such that each partition is expected to produce the same output or behavior. Equivalence partitioning aims to reduce the number of test cases by selecting one representative value from each partition. In this case, the input domain of the TAS can be divided into four partitions based on the bonus rules: less than 50k€, between 50k€ and 80k€, between 80k€ and 120k€, and more than 120k€. The test cases in the answer belong to the same partition, which is between 80k€ and 120k€, and they are expected to produce the same output, which is a bonus of 15%. References: ISTQB Glossary of Testing Terms v4.0, ISTQB Foundation Level Syllabus v4.0, Section 2.3.2.1

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